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Ultimately oWoD dots its I's and crosses its T's in the way their world works, and that's really how the game ends up being balanced.File types | Find file converter | Software | Articles | FAQs | Privacy policy | About us | RSS Hunters, Vampires, and Werewolves are also pretty magical, and pretty magically resistant to boot. At least, this is what keeps it in check in Traditions v. In the end the need for restraint in magic really reels things in. Want to hit a guy with a a fireball? perhaps there was an overpressured gas line that burst under his feet. The workaround is called 'coincidental' magic. So in mage, if you want to avoid terrible 'paradox' effects (the universe starts to try and purge you as an greasy wheel if your magic works against people's static worldviews), you've got to get inventive. Basically, the scientific worldview of the present is toxic to magic, as it creates expectations from the observer about how cause and effect work. Paradox and Vulgar magic is an in-world constraint on magic. That said, just buying up your Karate and Judo skills may be the best way to go-as conflicts in Mage are rarely resolved through simple 'fight scenes,' as either party has manifold means of escape and attack through subterfuge.Īfter all, Mage is a game with very accessible teleportation, invisibility, mind reading, and dozens of other world-warping abilities that other RPGs carefully ration into 'endgame content.' In the case of mage, it's all held in check by Each other, and the classic oWoD mantra of 'must be kept on the Down-Low' With the point totals of GURPS mages being so high, you could stack up a LOT of martial arts skill in maneuvers and style familiarities. The really classic 'kick of the four winds' comes to mind, where you colocate into four spaces, and flying kick a guy's skull from four angles. If I recall correctly, 'Do' is basically your classic eastern martial art, with use of corresponence sphere. In the White Wolf material, martial arts aren't very fine-grained you have the skill, or you don't.
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With the fine grain resolution of martial arts in GURPS, you may want to have a look at GURPS Martial Arts.
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